AI Insights · Timothy · March 2024
Top 5 Otome Games Performance on Unified Platform in Luxembourg Q1 2024
Explore the performance metrics of the top 5 Otome games in Luxembourg for Q1 2024, including weekly revenue, downloads, and active users.
In Q1 2024, the Otome game market in Luxembourg saw varied performance across the top 5 apps on a unified platform. Let's dive into the specifics of each game's performance.
Love and Deepspace, published by INFOLD PTE. LTD., showed a significant initial revenue increase, peaking at approximately $2.2K in the week of February 5. However, this was followed by a steady decline, ending the quarter at around $150 weekly revenue. Weekly downloads started at 166 but tapered off to zero by the end of March. Active user numbers peaked at 297 in late January and gradually decreased to 145 by the end of the quarter.
What in Hell is Bad? by Prettybusy Co.,Ltd experienced fluctuating revenue, peaking at $658 in the week of January 22. Weekly downloads remained minimal, with most weeks showing negligible activity.
Tears of Themis from COGNOSPHERE PTE. LTD. had a relatively stable revenue pattern, with minor fluctuations and a peak of $272 in mid-January. Download numbers were almost non-existent throughout the quarter.
Obey Me! - Anime Otome Sim -, published by NTT Solmare, showed modest revenue trends, with a notable peak of $147 in early March. However, there were no significant download activities reported.
My Candy Love - Otome game by Beemoov maintained a steady revenue flow with occasional peaks, the highest being $91 in mid-March. Similar to other games, it did not record any notable download numbers.
These insights come from Sensor Tower, where you can explore more detailed analytics and trends.